Bosses — Bosses are complex enemies encountered at the end of each procedurally generated map in HASTE: Broken World. Upon reaching the final node, the player will face a boss, which is determined by the **biome** the player was in prior to entering the Shard.
- Boss Mechanics: Each boss has its own unique set of attacks and patterns. The player must learn the boss's behavior to avoid damage and exploit weaknesses. Every boss has a vulnerable point, which the player must reach and attack. To defeat a boss, the player must successfully land three hits on these weak points, which are only accessible when close enough to the boss.
- Biome-Specific Bosses: The boss that appears is dependent on the **biome** in which the player was previously located. Each biome has its own distinct boss with varying attack patterns and strategies required to defeat it.
For a detailed description and list of all the biome bosses, refer to the "List of Bosses".